Grid change by UDP
SUMMARY
- When executed by the device, this script permits to dynamically change the grid of the playout each time a specific UDP message value is received by the player
- Both UDP port and message value can be configured
2017-10-25
Script V1.10.10 Download
BUG FIX, NEW FEATURES, MINOR UPDATES
- Initial version
COMPATIBILITY
- Gekkota 4.10.10 beta147
- PlugnCast 3.10.41
INFORMATION
- Step 1
- In Plugncast G3, once your layouts are build properly and your playout using this layout is built properly, get the unic ID of each grid
- ex:
- Select a grid (in playout > layout > Grid)
- ex:
Grid #1
- ex:
- Click on Rename button, note the unic ID for this grid, then press Cancel button
- ex:
08ad0998-91bd-4411-bed5-74d02b05e21c
- ex:
- Select another grid (in playout > layout > Grid)
- ex:
Grid #2
- ex:
- Click on Rename button, note the unic ID for this grid, then press Cancel button
- ex:
28957f33-bb44-499f-866a-c8e0aefb7467
- ex:
- Select a grid (in playout > layout > Grid)
- ex:
- In Plugncast G3, once your layouts are build properly and your playout using this layout is built properly, get the unic ID of each grid
- Step 2
- Fill properly the "UDPport" integer value in the file UDPGridChange-V1.10.10.js
- ex:
- var UDPport =
<UDP_PORT>
;
- var UDPport =
- ex:
- In the same file, fill also properly the "grids" array values value according to yours {free UDP message value, grid ID} by keeping the javascript syntax
- ex
- var grids =
[{ udpMsg:"GRID1", gridUID:"08ad0998-91bd-4411-bed5-74d02b05e21c"} ,{ udpMsg:"GRID2", gridUID:"28957f33-bb44-499f-866a-c8e0aefb7467"}]
- var grids =
- ex
- Fill properly the "UDPport" integer value in the file UDPGridChange-V1.10.10.js
- Step 3
- In Plugncast G3,
- Add the script UDPGridChange-V1.10.10.js in your library then
- Drop the script UDPGridChange-V1.10.10.js in the property tab of your playout (into the Window Script to execute
- Publish the content
- In Plugncast G3,
- Step 4
- With a software (not provided by Innes), send the appropriate UDP message on the network to commute the grid dynamically
- ex:
- send the UDP message
GRID1
- The player should commute on
Grid #1
- The player should commute on
- send the UDP message
GRID2
- The player should commute on
Grid #2
- The player should commute on
- send the UDP message
- ex:
- With a software (not provided by Innes), send the appropriate UDP message on the network to commute the grid dynamically